Xiangiqgame
AI engine for Xiangqi
|
#include <board_state_calculator.hpp>
Public Member Functions | |
void | FullBoardStateCalc (const gameboard::BoardMap_t &board_map) |
void | UpdateBoardState (const gameboard::ExecutedMove &executed_move) |
Static Public Member Functions | |
static std::shared_ptr< NullBoardStateCalculator > | Create (uint32_t seed=0) |
Private Member Functions | |
NullBoardStateCalculator ()=default | |
Definition at line 21 of file board_state_calculator.hpp.
|
privatedefault |
|
inlinestatic |
Definition at line 24 of file board_state_calculator.hpp.
|
inline |
Definition at line 27 of file board_state_calculator.hpp.
|
inline |
Definition at line 28 of file board_state_calculator.hpp.