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Xiangiqgame
AI engine for Xiangqi
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#include <board_state_calculator.hpp>

Public Member Functions | |
| void | FullBoardStateCalc (const gameboard::BoardMap_t &board_map) |
| void | UpdateBoardState (const gameboard::ExecutedMove &executed_move) |
Static Public Member Functions | |
| static std::shared_ptr< NullBoardStateCalculator > | Create (uint32_t seed=0) |
Private Member Functions | |
| NullBoardStateCalculator ()=default | |
Definition at line 21 of file board_state_calculator.hpp.
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privatedefault |
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inlinestatic |
Definition at line 24 of file board_state_calculator.hpp.
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inline |
Definition at line 27 of file board_state_calculator.hpp.
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inline |
Definition at line 28 of file board_state_calculator.hpp.