#include <player_input_translator.hpp>
Definition at line 9 of file player_input_translator.hpp.
◆ GetEvaluatorTypeFromString()
EvaluatorType game::PlayerInputTranslator::GetEvaluatorTypeFromString |
( |
std::string |
input_evaluator_name | ) |
|
|
inline |
◆ GetPieceColorFromString()
gameboard::PieceColor game::PlayerInputTranslator::GetPieceColorFromString |
( |
std::string |
input_color_name | ) |
|
|
inline |
◆ evaluator_name_to_enum_
const std::unordered_map<std::string, EvaluatorType> game::PlayerInputTranslator::evaluator_name_to_enum_ |
|
inlinestaticprivate |
◆ piece_color_name_to_enum_
const std::unordered_map<std::string, gameboard::PieceColor> game::PlayerInputTranslator::piece_color_name_to_enum_ |
|
inlinestaticprivate |
The documentation for this class was generated from the following file: