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Xiangiqgame
AI engine for Xiangqi
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#include <interfaces/base_space_info_provider.hpp>#include <gameboard/board_data_structs.hpp>#include <concepts/board_state_calculator.hpp>#include <functional>#include <map>#include <memory>#include <gameboard/move_calculator.hpp>#include <gameboard/move_data_structs.hpp>

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Classes | |
| class | gameboard::GameBoardForConcepts |
| Must comply with SpaceInfoProviderConcept; stores piece positions, and exposes methods for calculating, executing, an un-doing moves. More... | |
| class | gameboard::GameBoardFactory |
Namespaces | |
| namespace | gameboard |
| Tracking piece positions and determining legal moves. | |