Xiangiqgame
AI engine for Xiangqi
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game_board_for_concepts.hpp File Reference
#include <interfaces/base_space_info_provider.hpp>
#include <gameboard/board_data_structs.hpp>
#include <concepts/board_state_calculator.hpp>
#include <functional>
#include <map>
#include <memory>
#include <gameboard/move_calculator.hpp>
#include <gameboard/move_data_structs.hpp>
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Classes

class  gameboard::GameBoardForConcepts
 Must comply with SpaceInfoProviderConcept; stores piece positions, and exposes methods for calculating, executing, an un-doing moves. More...
 
class  gameboard::GameBoardFactory
 

Namespaces

namespace  gameboard
 Tracking piece positions and determining legal moves.