Holds a piecepoints::GamePointsArray_t of points values, and exposes a method for accessing element correspondig to specific gameboard::PieceType located at a specific gameboard::BoardSpace.
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#include <piece_position_points_for_concepts.hpp>
Holds a piecepoints::GamePointsArray_t of points values, and exposes a method for accessing element correspondig to specific gameboard::PieceType located at a specific gameboard::BoardSpace.
Definition at line 15 of file piece_position_points_for_concepts.hpp.
◆ PiecePositionPointsForConcepts()
piecepoints::PiecePositionPointsForConcepts::PiecePositionPointsForConcepts |
( |
GamePointsArray_t & |
game_points_array | ) |
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private |
◆ Create()
◆ GetValueOfPieceAtPosition()
◆ PointsArrayToEMap()
GamePointsEMap_t piecepoints::PiecePositionPointsForConcepts::PointsArrayToEMap |
( |
| ) |
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◆ PointsArrayToSmap()
GamePointsSMap_t piecepoints::PiecePositionPointsForConcepts::PointsArrayToSmap |
( |
| ) |
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◆ TeamPointsArrayToEMap()
◆ points_array
The documentation for this struct was generated from the following files: