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Xiangiqgame
AI engine for Xiangqi
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#include <boardstate/key_generator.hpp>#include <gameboard/board_data_structs.hpp>#include <gameboard/move_data_structs.hpp>#include <memory>

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Classes | |
| class | boardstate::ZobristCalculatorForConcepts< K > |
| Uses Zobrist hashing to calculate a "reasonably unique" integer value for each board configuration encountered during a game. More... | |
Namespaces | |
| namespace | boardstate |
| Calculate / manage board state and associate Minimax results. | |