Xiangiqgame
AI engine for Xiangqi
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#include <array>
#include <boardstate/zobrist_for_concepts.hpp>
#include <concepts/board_state_calculator_registry.hpp>
#include <concepts/composite_concepts.hpp>
#include <concepts/single_board_state_provider.hpp>
#include <functional>
#include <gameboard/game_board_for_concepts.hpp>
#include <interfaces/base_evaluator_factory.hpp>
#include <memory>
#include <moveselection/move_evaluator_minimax_for_concepts.hpp>
#include <piecepoints/piece_position_points_for_concepts.hpp>
#include <random>
#include <string>
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Namespaces | |
namespace | boardstate |
Calculate / manage board state and associate Minimax results. | |