Xiangiqgame
AI engine for Xiangqi
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#include <concepts/composite_concepts.hpp>
#include <concepts/move_evaluator.hpp>
#include <game/game.hpp>
#include <game/game_data_structs.hpp>
#include <gameboard/game_board_for_concepts.hpp>
#include <interfaces/base_evaluator_factory.hpp>
#include <interfaces/base_move_evaluator.hpp>
#include <interfaces/base_space_info_provider.hpp>
#include <interfaces/interface_game_reporter.hpp>
#include <memory>
#include <moveselection/minimax_evaluator_factory.hpp>
#include <moveselection/move_evaluator_human_for_concepts.hpp>
#include <moveselection/move_evaluator_minimax_for_concepts.hpp>
#include <moveselection/move_evaluator_random_for_concepts.hpp>
#include <terminalout/terminal_output.hpp>
#include <unordered_map>
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Classes | |
class | game::EvaluatorFactoryRetriever |
class | game::GameFactory |
Namespaces | |
namespace | game |