Xiangiqgame
AI engine for Xiangqi
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#include <gameboard/board_data_structs.hpp>
#include <gameboard/game_piece.hpp>
#include <memory>
#include <piecepoints/base_position_offset.hpp>
#include <string>
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Classes | |
struct | piecepoints::PiecePositionPointsForConcepts |
Holds a piecepoints::GamePointsArray_t of points values, and exposes a method for accessing element correspondig to specific gameboard::PieceType located at a specific gameboard::BoardSpace. More... | |
Namespaces | |
namespace | piecepoints |
Providing position-dependent values of pieces to objects in moveselection namespace. | |